weDRAW
Exploiting the best sensory modality for learning arithmetic and geometrical concepts based on multisensory interactive Information and Communication Technologies and serious games

Start Date: 01-01-2017

End Date: 31-12-2018


'The weDRAW project comes from the renewed neuroscientific understanding of the role of communication between sensory modalities during development: specific sensory systems have specific roles to learn specific concepts. Starting from these results, in weDRAW we will develop an multisensory technology and three serious games that will exploit the best modality for learning arithmetic and geometri...
Up2U
Up to University - Bridging the gap between schools and universities through informal education

Start Date: 01-01-2017

End Date: 31-12-2019


'The key objective of our project is to bridge the gap between secondary schools and higher education and research by better integrating formal and informal learning scenarios and adapting both the technology and the methodology that students will most likely be facing in universities.We are focusing on the context of secondary schools, often referred to as high schools, which provide secondary ed...
STORIES
Stories of Tomorrow - Students Visions on the Future of Space Exploration

Start Date: 01-01-2017

End Date: 30-06-2019


The STORIES project aims to contribute to a dynamic future of children’s ebooks evolution by a) developing user-friendly interfaces for young students (10-12 years old) to create their own multi-path stories expressing their imagination and creativity and b) by integrating the latest AR, VR and 3D printing technologies to visualize their stories in numerous innovative ways. In the heart of this ...
eCraft2Learn
Digital Fabrication and Maker Movement in Education: Making Computer-supported Artefacts from Scratch

Start Date: 01-01-2017

End Date: 31-12-2018


'Digital technology has radically changed the way people work in industry, finance, services, media and commerce and has urged necessary corresponding changes in educational systems. However there is a lack of progress in the education arena. Hence, recent studies show that high percentages of college graduates can't find work, the dropout rate is high and new generations are moving back into thei...
iRead
Infrastructure and integrated tools for personalized learning of reading skill

Start Date: 01-01-2017

End Date: 31-12-2020


'The overarching aim of the iRead project is to develop a software infrastructure of personalised, adaptive technologies and a diverse set of applications for supporting learning and teaching of reading skills. The specific goals of the project proposed are to:1. Develop a scalable, cloud-based software infrastructure of open, interoperable components, including real-time user modelling and doma...
iMuSciCA
Interactive Music Science Collaborative Activities

Start Date: 01-01-2017

End Date: 30-06-2019


iMuSciCA will – through engagement in music activities – support mastery of core academic content on STEM subjects (Physics, Geometry, Mathematics, and Technology) for secondary school students (aged 12-16) alongside with the development of their creativity and deeper learning skills. To reach this goal, iMuSciCA introduces new methodologies and innovative technologies supporting active, disco...
Next-Lab
Next Generation Stakeholders and Next Level Ecosystem for ColLaborative Science Education with Online Labs

Start Date: 01-01-2017

End Date: 31-12-2019


Next-Lab intends to change the educational landscape of science and technology education in Europe on a very large scale. The project offers a unique and extensive collection of interactive online (virtual and remote) laboratories that, through a process of mixing and re-use, can be straightforwardly and efficiently combined with dedicated support tools (learning apps) and multimedia material to t...
SPECIAL
Scalable Policy-awarE linked data arChitecture for prIvacy, trAnsparency and compLiance

Start Date: 01-01-2017

End Date: 31-12-2019


The SPECIAL project will address the contradiction between Big Data innovation and privacy-aware data protection by proposing a technical solution that makes both of these goals realistic. We will develop technology that: (i) supports the acquisition of user consent at collection time and the recording of both data and metadata (consent, policies, event data, context) according to legislative and ...
MH-MD
My Health - My Data

Start Date: 01-11-2016

End Date: 31-10-2019


Issues of data subjects’ privacy and data security represent a crucial challenge in the biomedical sector more than in other industries. The current IT landscape in this field shows a myriad of isolated, locally hosted patient data repositories, managed by clinical centres and other organisations, which are subject to frequent and massive data breaches. Patients are disenfranchised in this proce...
SODA
Scalable Oblivious Data Analytics

Start Date: 01-01-2017

End Date: 31-12-2019


'More and more data is being generated, and analyzing this data drives knowledge and value creation across society. Unlocking this potential requires sharing of (often personal) data between organizations, but this meets unwillingness from data subjects and data controllers alike. Hence, techniques that protect personal information for data access, processing, and analysis are needed. To address t...