Petros Daras
Greece

The SoundCity Project MONICA aims to provide a very large scale demonstration of multiple existing and new Internet of Things technologies for Smarter Living. The solution will be deployed in 6 major cities in Europe.MONICA demonstrates a large scale IoT ecosystem that uses innovative wearable and portable IoT sensors and actuators with closed-loop back-end services integrated into an interoperab...

Dimitrios Tzovaras
Greece

The SoundCity Project MONICA aims to provide a very large scale demonstration of multiple existing and new Internet of Things technologies for Smarter Living. The solution will be deployed in 6 major cities in Europe.MONICA demonstrates a large scale IoT ecosystem that uses innovative wearable and portable IoT sensors and actuators with closed-loop back-end services integrated into an interoperab...

Goumas Georgios
Greece

The Bonseyes project aims to develop a platform consisting of a Data Marketplace, Deep Learning Toolbox, and Developer Reference Platforms for organizations wanting to adopt Artificial Intelligence in low power IoT devices (“edge computing”), embedded computing systems, or data center servers (“cloud computing”). It will bring about orders of magnitude improvements in efficiency, performan...

Athena Sakka
Greece

The key objective of our project is to bridge the gap between secondary schools and higher education and research by better integrating formal and informal learning scenarios and adapting both the technology and the methodology that students will most likely be facing in universities.We are focusing on the context of secondary schools, often referred to as high schools, which provide secondary edu...

Vasilis Maglaris
Greece

The key objective of our project is to bridge the gap between secondary schools and higher education and research by better integrating formal and informal learning scenarios and adapting both the technology and the methodology that students will most likely be facing in universities.We are focusing on the context of secondary schools, often referred to as high schools, which provide secondary edu...

Dr. Dimitris Alimisis
Greece

Digital technology has radically changed the way people work in industry, finance, services, media and commerce and has urged necessary corresponding changes in educational systems. However there is a lack of progress in the education arena. Hence, recent studies show that high percentages of college graduates cant find work, the dropout rate is high and new generations are moving back into their ...

Sophia Manika
Greece

Digital technology has radically changed the way people work in industry, finance, services, media and commerce and has urged necessary corresponding changes in educational systems. However there is a lack of progress in the education arena. Hence, recent studies show that high percentages of college graduates cant find work, the dropout rate is high and new generations are moving back into their ...

Jens Koslowsky
Greece

Next-Lab intends to change the educational landscape of science and technology education in Europe on a very large scale. The project offers a unique and extensive collection of interactive online (virtual and remote) laboratories that, through a process of mixing and re-use, can be straightforwardly and efficiently combined with dedicated support tools (learning apps) and multimedia material to t...

Nikos Vasileiadis
Greece

CYBECO will research, develop, demonstrate, evaluate and exploit a new framework for managing cybersecurity risks, one that is focusing on cyberinsurance, as key risk management treatment. CYBECO integrates multidisciplinary research methods from Behavioural Economics, Statistics, Game and Decision Theory, Security Engineering and Behavioral Psychology in order to develop new concepts and models t...

Dr. Angelos Amditis
Greece

Pluggable Social Platform for Heritage Awareness and Participation (PLUGGY) will support citizens in shaping cultural heritage and being shaped by it. PLUGGY will enable them to share their local knowledge and everyday experience with others. The participation will include the contribution of cultural institutions and digital libraries, building extensive networks around a common interest in conn...